|Romantech: Auckland, New Zealand based provider of deep Drum'n Bass and break beat driven downloads, info and events.||ROMANTECH ARCHIVE|
This is the Romantech archive, we're I'm working on a long term project to tell my story and record my experience with whatever content and materials I have available to create a narrative of what I've seen and learned.
For now, I'm just building the skeleton but over the years I will be pushing out beyond just my music and creative history and development to cover other projects I've been involved in, my school memories, activism, design, conceptual and personal influences, family history, lots of general autobiographical archives and content prepared for presentation
For now I'm focused on music
and getting a lot of photos and content I have from the 90's and early
Dojo Inspectors - Soul Science Album Project 2009
Soul Science - Music Project 2007
Beat Dungeon Radio - Radio / Podcast 2007 -
Such Heavy Wings - Sampler Project 2007
Special Times - Sampler Project 2007
Reality Compound - Mixtape series 2006-2007
Soul Science - Club Night 2006-2007
Result! - Sampler Project 2006
Oceanic Chill - Album Project 2006
Get Real - Reality Compound CD-Rom 2006
Club / Liquid Underground / DBA - Club Nights 2005
Decks and the City - Mixtape 2005
Short Circuit - Tour Project
Lickwicked - Album project 2005
Who Loves Ya? - Mixtape 2004
Distance - Further Album 2004
Further - Music Project 2004
Style Over Substance - Music Project 2003-2005
Paradise Bar Etc - Data:Bass Nights 2003-2005
Mental Illness - Music Project 2003-2004
Data: Bass Network - Music Project 2002-2005
Data:bass - Club Night 2002 - 2003
Evil Robot - Manuscript 2000-2002
Furver - Music Project 1995-1997
The first Collaboration between John and I as musical partners was the tune Desire which featured on the Beat Dungeon compilation Solitary Confinement as well as the Such Heavy Wings producer mix.
At first our collaborations consisted of tunes John brought to me for feedback, particularly with Desire he watched intensely for hours in silence as I took the basis of his idea forward adding structure and depth to his original concept.
Then followed Dirty with the bass driven break changes and the epic jungle of Alpha Vidi. This last tune with its majestic layers showed how my desire to break through with melodic impact was a compromise to the clean sound required by contemporary drum and bass.
In late 2007 I produced the first version of the tune Gonna Getcha which was eventually to be released as a free download from Soul Science in august 2012. Unveiling the tune at the Soul Science / Rotation Christmas party in 2007, I again found myself disappointed by the outcome not due to the songwriting which I was firmly confident of but because it did not have the crisp and clean studio sound and mastering of the tunes from top artists we would spin in our sets.
John and I already had agreed that a technically robust tune was always going to be more effective than a song that presented strong ideas but we were not achievign the hard, loud and clean mastered sound required to create dancefloor impact in the mix.
It was also from that point I became much more focused on my business, which left me less time for working on tunes.
From that point John began focusing on the production sound, mastering, and fostering contacts to take our music forward, where I continued to focus fully on songwriting.
Over the next 18 months we
would begin the process of songwriting and refinement that led us to the
point where we needed some kind of vehicle to present this work. This
was where the concept of Dojo
a producer mixtape which would eventually be 31 tracks long.